Just a gentle note that we are alive! Haha! Just that we've been rather busy with our work, so we tend to log in at some hours that you guys are not in. (:
Once a Cleric, Forever a Cleric,
Guild Admin
Sunday, February 11, 2007
HolyCouncil Disband
WEF today, HolyCouncil has been disbanded due to the level of inactivness of the guild.
Those who would still like to join Clerics, kindly PM either of the following:
Buddha Prlncess OoOFishlyOoO
Lastly, this is an official announcement that HolyCouncil is NO LONGER related to Clerics. Any future expansion of guild will not be name as Holycouncil as well.
Till then, have fun hunting roses :)
Once a Cleric, Forever a Cleric,
Guild Admin
Monday, February 05, 2007
New look!
This new skin is just created.
Pardon me, while i figure out what happened to the old list of data. Roar!
Just a gentle note that we are alive! Haha! Just that we've been rather busy with our work, so we tend to log in at some hours that you guys are not in. (:
Once a Cleric, Forever a Cleric,
Guild Admin
Sunday, February 11, 2007
HolyCouncil Disband
WEF today, HolyCouncil has been disbanded due to the level of inactivness of the guild.
Those who would still like to join Clerics, kindly PM either of the following:
Buddha Prlncess OoOFishlyOoO
Lastly, this is an official announcement that HolyCouncil is NO LONGER related to Clerics. Any future expansion of guild will not be name as Holycouncil as well.
Till then, have fun hunting roses :)
Once a Cleric, Forever a Cleric,
Guild Admin
Monday, February 05, 2007
New look!
This new skin is just created.
Pardon me, while i figure out what happened to the old list of data. Roar!
Once a Cleric, Forever a Cleric,
Guild Admin
About Us
Clerics™ was first established sometime around mid-december with 6 pioneer members of
Buddha, Prlncess, jellyboob4th, cloud199, LynnToh[Who has since left the guild ):] and CuteGuy[Who has
since left the guild ):] with Buddha as the guild master.
About the Emblem
The green background represents everyone, as our main skill is heal. (and heal is green in color in the game :p)
The candle represents all clerics that is like a guardian angel, as we heal anyone that is in our party.
It is white in color because it also represents our second main skill; Holy arrow. All hail to clerics !!!
The golden wings of the emblem represents Clerics Guild has taken a higher heights and create a 2nd guild.
We are still under the wings of Clerics Guild and all members are still required to unhold justice and holy to stay in the council.
Expectation of a Cleric:
1.) Willing to share map in game. (Esp in popular training spots like wraiths, ZL)
2.) Friendly. If the map is really full up, ask the one who just came into the map to change channel politely.
3.) Buy a white bandana from Lith Harbour. (With consideration to our affliate's BBG's TM item, black bandana, we decided to use white bandana as our uniform since white complements the holiness more. Uniform item may change upon decisions made.)
4.) Active in game, at least 3 to 4 times a week during peak hours of the guild.
5.) Turn up for guild events, or guild SS as announced.
2. You may NOT take ANY of the sigs available here UNLESS you are permitted to.
3. For members, please DO NOT remove the watermark. (For those who do not know, watermark refers to the (™) sign)
4. Copy and paste the following codes into the place where you are supposed to add your siggy into.
Some Examples Below:
Click on the picture for preview.
Click on the picture for preview.
Gallery
First SS Event held on 12th May 2006; Chnl 8, Rm 8, 8pm
Second SS Event held on 5th June 2006; Chnl 8, Rm 8, 8pm
Rules and Regulations
Requirements to join us (as a member):
1.) Active player (Logging in at least once a week)
2.) Preferably level 30 and above.
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On joining and leaving the guild's issues:
1.) If you are caught scamming, hacking and ksing affliate members or OTHER players in game, and evidence is shown, you will be expelled.
2.) Inactive members will be expelled as it is not fair to those who wish to join.
3.) Any member that leaves and join the guild for 3 times will NOT be invited back to the guild. We are not a guild for you to join as and when you are please. You will be in the blacklist the moment you reach the 3rd time limit.
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On spamming/scamming/hacking/ksing issues:
1.) Do not spam in guild chats and forums. If other members complains about you doing so, you will be warned.
2. You may not scam your own guild members. If you are being reported, we will give you a verbal warning. Second time it happens, you will be expel.
3. We do not encouraged guild members to "lend" items to one another. If you want to borrow an item from someone else, ask he/she to exchange an item with you.
4. We DO NOT encourage ks-ing. Neither do we encourage members to take the WHOLE map by themselves. Be polite.
5. If you are being KS-ed repeatedly when you didn't ks that fella, feel free to call ONLY the guild master. If the guild master is not available, call the Jr Masters instead.
6. We definitely DO NOT support hacking. Upon informed by anyone in game that you were hacking and they have prove, you will be expelled immediately.
7. Keep killing mobs at your original spot. {So they can't get full experience}
(KSers will not be patient as they intended to get your spot & would probably give up sooner than you expected it.)
8. Don't start a guild war unecessarily.
(See if you could handle it the way above)
9. Call only the Jr Masters to be there. Never call the whole guild. {Masters will be there in the worst scenarios}
10. Never use vulgarities against anyone or risk being expelled.
11. If you're already sharing map with someone else, tell anyone who just come in a polite manner. {TIP: Don't type in caps.}
12. Avoid using "CC PLZ" unless necessary. (Meaning you can use but don't say it rudely; Eg. "OI! CC PLZ LAH!")
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Other issues:
1. You may not use verbal abuse against your own guild mates. Everything should be settled amicably within the guild.
2. (For guys) You may not harrass female guild mates.
3. If you have a reason for being inactive in game or forum, please DO let the leaders know. (Person to contact: Buddha, Prlncess, Timo89 and darkcircle) Failure to let leaders know will be expelled.
4. Members caught to ruin Clerics™ reputation will be expel immediately upon evidence given to us.
Rules will apply as of 03 April 2006.To be updated upon guild master's request
Guides for training spots
Training spots for clerics ONLY: 50 and above only.
Most of us should have already gone through the level 8 to 50 stage, I will do away with it. After all, if you are already in the guild, you should have already gone through those stages.
Before I begin on this, from level 30 to 40, Clerics should start healing at Zombie mushrooms. At level 40, the skill for healing should be almost maxed, and this is where, its time to go to Jr Wraith. Clerics should be training at Jr Wraith till level 50. Reason for still healing Jr Wraith at 40+ is because you can kill more effectively now, and definitely save more pots there. The experience there should be good enough and by the time you are 50, this is where Clerics journey has just began...
Place for Clerics to train: Level 50 to 60.
At this time, I would suggest Zombie Lupins. Most Clerics for some unknown reasons would start healing at Wraiths when they hit 50. You can, but you won't be able to heal effectively there. There might be a couple of misses even. However, you would be able to kill ZLupins easier now that you are 50. Given that you won't miss too much there and the drops and mesos are quite reasonable as well.
Place for Clerics to train: Level 60 to 70.
By the time you hit 60, you can join the world of Wraiths happily. For one, your heal damage should be at least 500 - 600, (depending on your wand's MA) For two, Wraiths gives good experiences and drops. The most popular in demand drop would be red whips. Getting one for yourself, and getting more to sell too =D. Most Clerics/Priests would continue to train here till even 80 as we can afk here, as well as training effectively there, saving up lots of pots. Having third job skills like Holy Symbol helps too. You get to party there and gaining much more experience than 120 only.
Place for Priests to train: Level 70 to 90.
Level 70 embarks the new journey of Clerics as we enter another world - Priest. Having third job skills, it would mean more powerful skills. As such, we have the most wanted skill by all, which is Holy symbol. At this level, you can start training at zombies. Actually, when you are 50, you can already enter the map. However, to effectively heal happily here, you should be at least 60. Reason being that at 50+, your equipment will give your level away easily. Higher level maplers might take the chance to KS you and make you go away. Therefore, if you're at least 60, you have a standing ground.
However, Zombies map although deemed as the most popular map for clerics & priests, it is also popular for all the other classes. Yes, all four classes! Therefore, it is really hard to obtain a map at the only undead place in ossyria now. Moreover, you cannot afk there (even though there are safe spots avail) because you will die due to coldness. On the side note, zombies gives us good experience, and good drops to npc and sell!
Place for Priests to train: Level 90 to 100+.
Reaching 90, its time to start partying maplers of other classes at Bain. At 90, it is not advisable to go solo on training as it would be really slow. As Clerics and Priests, we do not have any elemental resistance (unless you already have up that skill in third job). Therefore, it is quite difficult to go solo now at 90.